Sorbonne Université
I was a teacher assistant at Sorbonne Université in Computer Science from 2018 to 2021.
2020
- Algorithmique I (38.5h), 2nd year of Bachelor: tutorials covering algorithmics foundations (halting, correctness, complexity, trees, and graphs).
- Projet (application) (38.5h), 2nd year of Bachelor: supervizing around 15 group projects to build an artificial intelligence for two-player games (Awele, Othello) in Python.
- Statistiques et informatique (14h), 3rd year of Bachelor: supervizing around 30 group projects to design and analyze probabilistic strategies for the Battleship game, as an application of a statistics course.
- Programmation fonctionnelle (21h), 2nd year of Bachelor: functional programming and OCaml practical works.
2019
- Introduction à la programmation Objet (21h), 2nd year of Bachelor: object-oriented programming and Java practical works.
- Projet (application) (38.5h), 2nd year of Bachelor: supervizing around 15 group projects to build an artificial intelligence for two-player games (Awele, Othello) in Python.
2018
- Introduction à la programmation Objet (21h), 2nd year of Bachelor: object-oriented programming and Java practical works.